My Projects
Title
Overview
My Role
What I Learned
Tools & Tech
SEBASTIAN GARCIA MONTEJO
GAMEPLAY & GRAPHICS ENGINEER
Recently, I graduated from Rochester Institute of Technology with a Bachelor of Science in Game Design and Development, as well as an Immersion in Psychology.
I am seeking opportunities in game development to hone my programming skills in areas such as gameplay, tool development, AI, and graphics. Pairing my knowledge of psychology with my technical skills allows me to focus on delivering features that players find engaging and intuitive, keeping player psychology at the forefront of my designs. Currently based in the New York City/Long Island area and willing to relocate.
Gameplay programming, graphics programming, memory management, AI systems, tool development, level design, debugging, discrete mathematics, teamwork, communication, problem solving
Languages
C++, C#, UE Blueprints, GDScript, Java, Lua, JavaScript, TypeScript, HTML/CSS
Tools
Unity, Unreal Engine, Godot, Visual Studio, Git, Perforce, DirectX 11, DirectX 12, React, NextJS, Cinema4D
Interests
Homebrewing, skateboarding, metal music, science, hiking, hunting, and blacksmithing